Eorzea a realm that has been long racked by calamity and disaster. With the Gralean empire however focused on nursing it's own wounds, the beastmen equally quiet, and the warrior of light once again faded into the ether, maybe at last this broken realm would find some sense of peace. In Ul'dah the city is embroiled in it's normal chaos. The syndicate as ever is following it's own machinations, though with a new sultana, and new members who knows just what may happen next. All that is obvious is the life of the poor and the refugees simply never changes, without hard work and a lot of luck.
News & Weather
Site Opened With the site just opening today, I'd like to take this chance to extend a warm welcome to all members, and your amazing characters! Weather
In the year 2012, a mysterious illness began to sweep the globe. In its wake, those who survived it were left with immensely powerful supernatural abilities.
As the number of people capable of wielding magic powers increased, they began to organize and seize control of the course of history. Using their powers to travel between parallel universes, these mages forge empires of a scale never before seen. And at the center of it all is the Academy, a neutral institution founded for mages to share their knowledge with each other.
Mages struggle against each other to impose their will upon the multiverse, but there is one threat that unites them all together. In recent months, mysterious entities have appeared. These entities wield power far greater than any one mage, and they seem determined to annihilate all of humanity. The mages will have to set aside their differences in order to beat them. The fate of the multiverse depends on it.
Features - Multiple parallel universes, both historical and completely original, with the opportunity for players to create entirely new ones. - A high power level that places the players at the top of the multiversal hierarchy. - A diceless, strategic battle system to let characters fight for control, change the universes, and mix things up for the players. - Site-wide event battles where entire worlds hang in the balance. - A character-driven plot with direct ways for players to influence and expand the setting. - Options for players to keep certain details about their characters secret from other players. - No word count and no pressure.
Final Fantasy XIV, and all content related to Final Fantasy XIV remains copyright to Square Enix
Design concept remains copyright to Robin Jones
Board Layout, Infocenter, Thread list, mini profile and profile were coded by Pharaoh Leap of Pixel Perfect
All content remains copyright it's original creator